Sun King's Salvation

The tactics here are concerned with heroic difficulty. Please note that these are based on PTR and Beta testing, and these will be updated as we progress. Mythic tactics will follow shortly.

Before the fight

As with all fights:

Sun King's Salvation is a two phase encounter which requires players to heal Kael'thas Sunstrider back to full health. The first phase has the raid fighting adds that spawn, while Phase 2 has the raid killing the Shade of Kael'thas and then continuing to heal him.

A multi target cleave spec is required.

General notes

Phase 1

This phase is a case of defeating the many adds that spawn while healing Kael'thas Sunstrider.

There are 6 adds with mechanics that spawn in fixed positions. These are:

Tanks also be affected by:

Other mechanics of note:

Approach throughout phase 1:

Tanks should

Healers should:

Key mechanics to master:

Phase 2

Phase 2 occurs at 40% & 90% of Kael'thas Sunstrider remaining health. In this phase, Shade of Kael'thas will appear, as well as reborn phoenix adds.

At the start of the phase:

Abilities:

During the phase:

Tanks should

Healers should:

To complete this phase:

This phase will end when the boss has lost 10% of its health

TL;DR

Phase 1:

Phase 2: